set(Headers
  object.h
  sphere.h
)

set(SRCs
   ${Headers}
   object.cpp
   sphere.cpp
)

set(Target 3DObject)

include_directories("${PROJECT_SOURCE_DIR}/libCore")

add_library(${Target} SHARED  ${SRCs})
target_link_libraries(${Target}
   ${Boost_FILESYSTEM_LIBRARY}
   ${Boost_SYSTEM_LIBRARY}
   ${QT_LIBRARIES}
   Core
)
